December 2022 NPD: Holiday Sales Rise, Otherwise a Slow Year
The US gaming industry finished 2022 strong despite an otherwise slow year, according to industry tracker The NPD Group. While the year as a whole was down slightly - in line with the common view that 2022 is a "broken down" corrective year after the pandemic boom - spending on hardware and subscriptions boosted sales to a slight year-over-year increase for December.
“U.S. Consumer spending on video game content, hardware and accessories totaled $7.6 billion in December 2022, an increase of 2% compared to a year ago," said NPD analyst Mat Piscatella. "Video game hardware spending was up 16%, offsetting declines in content (-1%) and accessories (-2%). )."
In addition to monthly sales, NPD also provided its year-end statistics, including individual game sales figures in 2022. Total game sales for 2022 were down 5% from 2021, a lesser difference than that recorded by the company in previous months. Hardware sales actually improved in 2022, suggesting that the supply chain issues of the start of the year have eased.
Piscatella added, "December growth brought full-year 2022 spend to $56.6 billion, 5% below 2021 levels Gains in spending on hardware and subscription content were offset by declines in other spending areas Factors impacting 2022 spending included continued console hardware supply constraints , a relatively small list of new premium releases, and macroeconomic conditions."
NPD December 2022: Top 20 best-selling games of the month in the United StatesNPD tracks physical sales at retailers, but it also gets digital data directly from publishers. Not all companies participate. For example, Nintendo does not share its first-party sales and Activision Blizzard does not provide its Battle.net sales.
These charts are sorted by dollar sales, not number of units sold. And this is for full game sales and does not include in-game spending.
The US gaming industry finished 2022 strong despite an otherwise slow year, according to industry tracker The NPD Group. While the year as a whole was down slightly - in line with the common view that 2022 is a "broken down" corrective year after the pandemic boom - spending on hardware and subscriptions boosted sales to a slight year-over-year increase for December.
“U.S. Consumer spending on video game content, hardware and accessories totaled $7.6 billion in December 2022, an increase of 2% compared to a year ago," said NPD analyst Mat Piscatella. "Video game hardware spending was up 16%, offsetting declines in content (-1%) and accessories (-2%). )."
In addition to monthly sales, NPD also provided its year-end statistics, including individual game sales figures in 2022. Total game sales for 2022 were down 5% from 2021, a lesser difference than that recorded by the company in previous months. Hardware sales actually improved in 2022, suggesting that the supply chain issues of the start of the year have eased.
Piscatella added, "December growth brought full-year 2022 spend to $56.6 billion, 5% below 2021 levels Gains in spending on hardware and subscription content were offset by declines in other spending areas Factors impacting 2022 spending included continued console hardware supply constraints , a relatively small list of new premium releases, and macroeconomic conditions."
NPD December 2022: Top 20 best-selling games of the month in the United StatesNPD tracks physical sales at retailers, but it also gets digital data directly from publishers. Not all companies participate. For example, Nintendo does not share its first-party sales and Activision Blizzard does not provide its Battle.net sales.
These charts are sorted by dollar sales, not number of units sold. And this is for full game sales and does not include in-game spending.
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