Unity launches visionOS beta program for Apple Vision Pro developers

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Unity announced this week the launch of a beta program for visionOS that provides access to Unity PolySpatial. Through a partnership with Apple, developers can use Unity's editor to create experiences for the Apple Vision Pro headset. They can port existing apps and games or create new ones in the editor and preview them directly on Vision Pro.

Ralph Hauwert, senior vice president and general manager of Unity Runtime, Publisher and Ecosystems, said, “We are excited to work with Apple so that our ecosystem of millions of game and app developers can bring their Unity apps to this exciting new platform. at the heart of our promise to enable developers to build once and ship anywhere."

Mike Rockwell, Vice President of Apple's Vision Products Group, said in a statement, "Unity-based apps and games run natively on Apple Vision Pro, so they have access to the breakthrough features of visionOS, including low-latency transmission and high-resolution rendering. This allows Unity developers to take full advantage of the powerful and unique features of Apple Vision Pro. We can't wait to see what amazing experiences will be created."

According to Unity, the beta version of visionOS eases the process for developers to transfer their content to new spatial environments. Developer Triband is already using PolySpatial to bring its title What the Golf? to VisionPro. Developers can sign up for beta with Unity now.

GamesBeat's credo when covering the gaming industry is "where passion meets business". What does that mean? We want to tell you how much the news means to you, not only as a decision maker in a game studio, but also as a game fan. Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about and engage with the industry. Discover our Briefings.

Unity launches visionOS beta program for Apple Vision Pro developers

Missed the excitement of GamesBeat Summit? Don't worry! Tune in now to follow all live and virtual sessions here.

Unity announced this week the launch of a beta program for visionOS that provides access to Unity PolySpatial. Through a partnership with Apple, developers can use Unity's editor to create experiences for the Apple Vision Pro headset. They can port existing apps and games or create new ones in the editor and preview them directly on Vision Pro.

Ralph Hauwert, senior vice president and general manager of Unity Runtime, Publisher and Ecosystems, said, “We are excited to work with Apple so that our ecosystem of millions of game and app developers can bring their Unity apps to this exciting new platform. at the heart of our promise to enable developers to build once and ship anywhere."

Mike Rockwell, Vice President of Apple's Vision Products Group, said in a statement, "Unity-based apps and games run natively on Apple Vision Pro, so they have access to the breakthrough features of visionOS, including low-latency transmission and high-resolution rendering. This allows Unity developers to take full advantage of the powerful and unique features of Apple Vision Pro. We can't wait to see what amazing experiences will be created."

According to Unity, the beta version of visionOS eases the process for developers to transfer their content to new spatial environments. Developer Triband is already using PolySpatial to bring its title What the Golf? to VisionPro. Developers can sign up for beta with Unity now.

GamesBeat's credo when covering the gaming industry is "where passion meets business". What does that mean? We want to tell you how much the news means to you, not only as a decision maker in a game studio, but also as a game fan. Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about and engage with the industry. Discover our Briefings.

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